#pragma once

#include "CinePlugin.h"

class WindowList : public IPlugin {
public:
	virtual void Initialize(IPluginFacade* Cine) ;
	virtual void Activate() ;
	virtual void Deactivate() ;
	virtual void Release() ;
	virtual bool HandleEvent(Events::Event * e);
private:
	UINT cmd;
};

extern IPluginFacade *cine;
extern BHND selectItem;